Join two nodes that are only attached on one side with a segment. Break Segmentīreak the path at the selected segment. Break at Pointīreak the path at this point. Turn the selected node into one that can curve: This will add side handles to the node. Turn the selected node into a sharp corner: This will remove the side handles. Make the current segment a curve: It’ll add side handles for this segment to the nodes attached to it. Make the current segment a straight line. Line Segment EditingĮdit line segments between nodes. Insert a new node into the middle of the selected segment. The two side handles will always point in opposite directions, and their length will stay the same. The two side handles will always point in opposite directions, but their length can be different. This means that the side handles can point in different directions and be different lengths. Path shapes are the most common shape and can be made with the following tools: With the exception of the path shape, all shapes have a Convert to Path action, which converts said shape to a path shape. The tool options of the Edit Shapes Tool change depending on the type of shape you have selected. The bottom right options are for breaking and joining line segments. The top right options are for converting the line to different types. The bottom left options are for adding or removing points. The top left options are for converting to different anchor point types. For example, you can change the corner radius on rectangles by dragging the nodes, or make the ellipse into a pie-segment. Shapes that aren’t path shapes only have a single type of node: A small diamond like, that changes the specific parameters of that shape on-canvas. Clicking on different parts of the segment and dragging will curve it differently.ĭouble on a segment will add a node on the segment under the mouse cursor. You can and drag on a segment to curve it to the mouse point. Hovering over a segment will show a dotted line, indicating it can be selected. + Ctrl on a selected node will cycle between the node-types.ĭel key will remove the selected node. Represented by a square, the symmetric node will force handles to always point in opposite directions and have the same length. Represented by a circle, the smooth type will ensure a smooth transition by always pointing the handles into opposite directions, but they can still have different lengths. Represented by a diamond, the corner type allows you to have handles that can point in different directions and have different lengths. These are the corner, smooth and symmetric modes. Krita has several node-types that allow you control the side handles more efficiently. You can add and remove side handles from a selected node with the + Shift shortcut. This combines with the + Shift shortcut above. All nodes whose handles are touched by the rectangle will be selected. + Shift on unselected nodes will add them to a selection. You can select a single node with, they will turn bright green if selected. What that means, in short, is that moving the side handles into a given direction will make the segment curve in that direction, and the longer the line of the node to the side handle, the stronger the curving. For curved lines, each node has a side handle to allow curving of that segment using the cubic bezier curve algorithm. For straight lines, the nodes are connected by a line-segment and that’s it. Paths in Krita are mostly bezier curves, and are made up of nodes. Path shapes can be recognized by the different nodes they have. On Canvas Editing of Shapes ¶Īs detailed further in the Tool Options, there’s a difference between path shapes and specialized vector shapes that make it easy to have perfect ellipses, rectangles and more. You can access the Edit Shapes tool by clicking on the icon in the toolbox, but you can also access it by pressing the Enter key when in the Shape Selection tool and having a shape selected that can be most efficiently edited with the edit shapes tool (right now, that’s all shapes but text). In Krita 4.0, this tool is always visible and has the Shape Properties docker as a part of it. In Krita versions before 4.0 it would only show up in the docker when you had a vector shape selected. The shape editing tool is for editing vector shapes.
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